Welcome to your home for Adobe Substance 3D Training!!
In this Intro, 101-level course is designed to give you all the tools and training you need to create incredible 3D images quickly, even if this is your first time opening a 3D software package. Basically, this is your one-stop-shop for all your Substance 3D learning needs.
Course Curriculum
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StartThe Big Overview
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StartHow To Get a Substance License
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StartNavigating the Workspace
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StartUI Overview
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StartInteract with Your 3D Model
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StartImporting 3D Models to Stager
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StartLayout Tools
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StartCollision
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StartIntro To Materials
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StartMaterial Properties
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StartMore Material Properties!
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StartDecals
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StartMaterial Management
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StartIntegration with Photoshop
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StartRealtime & Raytraced Rendering
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StartImage-Based Lighting
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StartTraditional 3D Lighting
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StartEnvironment Stages
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StartCameras
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StartThe Magic of AI-Powered Match Image Feature
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StartThe Final Render
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StartAR & Exporting Your Model to the Web
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StartBonus Clip - Go-to techniques for Quickly Staging and Lighting a Scene
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StartIntroduction (Coming Soon)
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StartThe Big Intro
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StartUI Overview
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StartImporting Models & Basic Navigation
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StartTexture Map Overview
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StartThe Layer Stack
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StartBasic Masking
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StartAssigning Materials
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StartPrepping Your Model for Import
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StartExporting Texture Maps & SBSARs
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StartBaking Mesh Maps
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StartGenerators
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StartLevels
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StartFilters
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StartAnchor Points
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StartSmart Materials
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StartSmart Masks
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StartFilters
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StartBrushes
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StartTextures, Alphas, & Normals
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StartEnvironments & Display Settings
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StartPainting Tools, Projections, & Cloning
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StartUpdating Your Model
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StartQuick Masking
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StartThe Resource Updater
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StartImporting Assets
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StartTexture Set Settings
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StartUsing the "Send To" Functionality
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StartThe iRay Renderer
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StartThe Ping Pong Paddle - Start to Finish
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StartDenim Jeans - Start to Finish
Your Instructor
Michael Tanzillo is currently the Head of Technical Artists with the Substance 3D Growth team at Adobe.
Prior to joining Adobe, he worked as a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic. In addition to his work as an artist, Michael is the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging.