Academy of Animated Art Introduction to the Unreal Engine Workshop

Discover Unreal, the Real-Time Render Engine that gives you immediate results and makes experimenting in 3D rewarding and fun.



“Wait...I thought Unreal was just a render engine for videos games? How can I make beautiful images with something that makes video games? The technology must be so limiting!”

What do you think this...2008!?!?!
Real-time render engines have taken enormous leaps forward in recent years and the resulting images are astounding. And the best part...the results are immediate! No long render times. No more wasting time to see the results of your work. Imagine making a tweak and seeing the results instantly. Envision how much faster you can work and how many more iterations you can churn through with that real-time speed. That’s what Unreal does for you.

“So I get why this is cool? But can learning Unreal help me get a job?”
Absolutely! Unreal is a stable software in the gaming industry and is rapidly growing in popularity if architectural visualization, VFX, and Animation. So learning Unreal will give you a multifaceted skill set that makes you marketable for all types of jobs!

Your instructor, Jordan, is a perfect example of this. After just 7 months of working in Unreal he now has a job as a Lighting & Compositing Artist on Feature Films and Television.

You will be like a multi-headed monster. You will be unstoppable!!!

“What if I’ve never used a real-time renderer before? Is it hard to pick up?”
Absolutely not. And this course, in particular, is designed for newbies. Jordan knows what it is like to transition to Unreal and can walk you through the process step-by-step to get you working fast!
Don’t wait for long renders any more! Join the real-time revolution with the Academy of Animated Art Intro To Unreal Engine Workshop.

Course Curriculum

  Installing Unreal Engine
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  Importing To Unreal
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  What is the Sequencer?
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  How is Unreal Different Than Maya?
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  Environment Setup
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  Lighting Walkthrough
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  Rendering with Cryptomattes
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  Course Resources
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Think RealTime render engines can't make beautiful images...think again! Check out this demo for the release of Unreal Engine 5!

Your Instructor

Jordan Jenkins
Jordan Jenkins

Jordan Jenkins is a Lighting Artist based in England currently working at Blue Zoo Animation Studio. His career started as an animation student and after 2 years of animating he realized his true love was lighting.

Software is something that comes very easy to him since he began using software like Photoshop, After Effects, Sony Vegas, and Cinema 4d since at the age of 13.

Most recently he has worked at Dekogon Studios on commercial projects, including lighting a 3D virtual White House used in the 2020 US Presidential Election 2020 news coverage.

Check Out A Sample From This Course!

Learn How To Make Your Own Master Materials!


“I don’t believe I would have been able to get the job I have today without the skills and knowledge I gained from Academy of Animated Art.

I was a little hesitant about signing up because I wanted to make sure I was getting my money’s worth out of an online class. These courses are worth every penny and then some! The investment I have made in my career.”

- Anthony Ragusa, Senior Lighting Technical Director, Blue Sky Studios

"I knew I wanted to be a lighter, but didn't feel I had enough experience or quality showreel material to get the jobs I wanted.

The showreel I used to get my current job contained a large majority of work from the assignments I did at Academy of Animated Art. It has also helped improve how I go about breaking down the lighting in a shot and ensuring that my lighting starts on strong fundamentals."

- Chris Wetherly, Compositing & Finishing at The Foundry

"This course was so beneficial in my career because now I no longer doubt the decisions I make regarding my work.

Also, I didn't have money to afford college so I did not want to spend time just doing some boring tutorials I would just forget. I use what I learned from Academy of Animated Art everyday!"

- Anuar Figueroa, Lighting TD at Sony Imageworks


Frequently Asked Questions

When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 15 days and we will give you a full refund.

Is Academy of Animated Art right for you?

If any of this sounds like you, Academy of Animated Art is right for you.

  • Are you someone that has always dreamed of a challenging, rewarding career that pushes you both technically and artistically? We are right for you.
  • Have you been trying and trying to make better looking 3D images, but just can’t figure out where to begin?Academy of Animated Art is right for you.
  • Do you live where there are no schools are teaching visual effects or computer animation? Academy of Animated Art is right for you.
  • Are you looking to change careers but even the thought of paying to go back to a traditional school sounds like torture? Academy of Animated Art is right for you.
  • Have you ever dreamed of seeing your name in the credits of the next animated or VFX film? We are right for you.


Who is behind Academy of Animated Art?

Jasmine Katatikarn and Michael Tanzillo are the Co-Founders of Academy of Animated Art. They are both Senior Lighting Artists at Blue Sky Studios with a combined 20+ years of working on VFX and Animated Films.

Mike and Jasmine created The Academy of Animated Art because working in animated features and visual effects has been a dream come true. They were both struggling, young artists who were a bit lost before making the decision to try and become lighting artists. Since then, they have been able to launch careers that have allowed them the opportunity to not only work in an industry that is challenging and fulfilling, but also lead a full life outside of work including traveling the world and starting a family.

This success did not come without a price. Mike and Jasmine have combined to spend over $100,000 on their education before getting their first jobs in animation. Even after that, there was still a gap between what they learned in school and what they needed to know to ultimately succeed in this industry. Now, after more than 20 films and countless student loan payments, they have designed a way to teach artists the necessary skills in order to be successful in this industry without the huge financial burden. The system included a school designed to be an online education system that was affordable and accessible to everyone around the world who wants to chase their dream of working on the next big animated film.

In other words, they have designed a school they wish existed so they could get their dream job faster and save $100,000 in the process.

That school is Academy of Animated Art.

Get started now!