Minecraft Fairy Tale Park | Lighting Challenge

Download it. Light it. Put it on your demo reel.

 

Want to be a lighting artist but struggling to find characters and environments to light?


We’ve got you covered!

Welcome to the Academy of Animated Art’s Assets.

No more wasted time struggling to build a character just to practice your lighting. No more searching the internet for a scene to download just to find out it costs too much and has sloppy geometry. No more spending hours unwrapping UVs and painting texture maps.

It’s a simple 3 step process:

1. Download the asset of your choice.

2. Apply the provided materials.

3. Light it up!


These assets were designed are .fbx and set up to work in any 3D software package and rendering engine. We have had people use Maya, Houdini, Cinema4D, 3DStudio Max, Arnold, VRay, Mantra, Renderman, Octane, Redshift, and even Unreal! These are the most versatile assets you will find anywhere.


*This is for a single asset (pictured below) purchase - not the entire asset library - for the entire asset library discounted package go HERE!

See the scene you will LIGHT

Minecraft Fairy Tale Park - Created by Sara Tarr

How can you help tell the story through your lighting?



2020 Academy of Animated Art Student Highlight Reel

Check out some of the amazing work created with our Lighting Assets!


 










Course Curriculum


  Lighting Challenge
Available in days
days after you enroll

Get started now!



 











Get started now!



 







 








 








Frequently Asked Questions


Can I use this on my demo reel?
YES! That’s the whole point!!! Because at the end of the day, our ultimate goal is to get you your dream job in VFX and Animation. That can only be achieved if you have a great reel. And you can only have a great lighting reel if you have great assets to light! We know how crucial this is to your development so we will continue to grow our library with characters and scenes to give you everything you need to chase your dreams.
How do I download the model?
Once you sign up, you will be redirected to a page that will allow you to download all the models.
What software are these assets set up for?
The majority of these assets are .fbx files and set up to work in any software package. All you need to do is download the files, launch the scene, apply the materials, and render away!
Are the shaders already applied?
Each renderer uses its own shader system. Therefore, we cannot create an asset with shaders that works in every renderer. But we did the next best thing. All the assets have their UVs unwrapped and painted materials and texture maps included. PLUS for most assets, we’ve even included instructions on how to apply each material to get everything up and running fast.
Can I get feedback on my lighting?
If you are looking for daily feedback from industry professionals, make sure to check out our Lighting for Animation Bundle! You can get professional feedback every day.
Other questions?
Feel free to reach out to us at [email protected]

Get started now!